A fast-paced memory card game where players aim to have the lowest total card value by remembering, swapping, and using special power cards strategically.

Cabo Rush

2 - 4+ players

5 minutes

Embedded QR Code

Objective: End the game with the lowest score

Setup:

  1. Discard Jokers
  2. Each player gets 4 face-down cards in a grid; peek at the 2 closest cards
  3. Place remaining deck face down, start discard pile with top card face up

Take your turn, either:

  • Draw from deck and peak at the card:
    • If it’s a power card, you can use it (discard after)
    • Or exchange with a card from your face down cards
  • Draw the top card from the discard pile and exchange with a card from your face down cards
  • Call Cabo to end the game after others get one more turn

Discarding cards: When a card is discarded, you can match a face down card from anyone’s pile to discard it too

  • When attempting a match, reveal the card to everyone
  • If from your own pile → fewer cards = fewer points
  • If from another's pile → give them one of your cards
  • Wrong match = take a penalty card (no peeking)

Power cards:

Card Power Effect
7 - 8 Peek Look at one of your own cards
9 - 10 Spy Look at one opponent’s card
Jack / Queen Swap Swap one of your cards with another player’s
Black King Peek + Swap Peek and then optionally swap

Scoring: Calling Cabo and winning = -3 points (total!), Calling Cabo and losing = card points + 5 points, Ace = 1, 2 - 10 = face value, Jack = 11, Queen = 12, Black King = 13, Red King = 0

After the round ends:

  • Score up everyone's remaining cards and keep track of the total points everyone has accumulated
  • When a player reaches 100 points, the game ends

Further rules:

  • Players can communicate as they like, but cards shouldn't be intentionally revealed
  • When a player has no cards, the game ends instantly
  • If a player peeks a card when they shouldn't, they get a penalty card
  • When the draw pile gets low, the discarded cards are shuffled back in
  • Only calling Cabo and having the lowest points is considered winning the round
  • The player who wins the round begins the next

QR Code to https://treyhunner.com/2015/06/cabo-card-game/

Similar to the rules Trey Hunner published:

https://treyhunner.com/2015/06/cabo-card-game/

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